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Message HrzProtocol.SymbolVectorRepr

Defined in hrz/protocol/vector/symbol_repr.proto.


z_index: uint32

0 <= z-index < 65536 Determines the draw order of symbols that are at the exact same distance from the camera, as well as their priority during culling in relation to other representations. Higher z-indices cannot be culled by lower z-indices. They are always drawn above when culling is disabled.


clip_to_tile: bool

Discard symbols outside the borders of the tiles. Useful for hiding margins often added by vector data tilers.


ignore_world_occlusions: bool

Set to true to never occlude symbols by other elements in the scene. Only UI elements like gizmos and grids are allowed to be rendered on top of the symbols.


root_element: HrzProtocol.SymbolElement