Enumeration HrzProtocol.PolygonPatternReferenceLatitudeType
Defined in hrz/protocol/vector/polygon_pattern.proto.
Keep this in sync with hrz/core/shaders/glsl/flat_vectors/pattern_defs.glsl
POLYGON_PATTERN_FIXED_REFERENCE_LATITUDE (0)
Pattern instances have a size close to the intended one near the given latitude, and scale breaks are as far as possible from this latitude. Scale breaks are fixed. Use this option when the scene has a consistent focus on a small(ish) area.
POLYGON_PATTERN_DYNAMIC_REFERENCE_LATITUDE (1)
Pattern instances have a size close to the intended one near the camera position, and scale breaks are as far as possible from this latitude. However the positions of the scale breaks are readjusted dynamically and this can create temporal scale breaks as the camera moves. Use this option when the scene encompasses large areas.